Second-Life Product Challenge
Give a reclaimed material a purposeful new life by designing a useful, testable product for a defined user.
Define who will use it or the familiar situation it improves.
The product must do a clear job — not be decoration only.
At least one reclaimed material/component must be structurally or functionally important.
The product must allow authentic performance and user testing.
Good Year 1 product directions.
Large furniture, food-contact products, load-bearing products for people, electrical products, or anything requiring unsafe discarded materials.
Material-first decoration
“I have bottle caps, so I will glue them onto something.”
Function-first repurposing
“A user needs small items separated. These clean lids can become removable compartments because their shape already contains small parts.”
Connect user, function, reclaimed resource, and test.
User
Who or what situation needs improvement?
Function
What must the product actually do?
Material
Which reclaimed property could support the function?
Test
What evidence could show that it works?
Develop criteria that you can test in L37.
Function
What performance must happen?
User
What should be easy, useful, or appropriate?
Resource use
How must the reclaimed material be used purposefully?
Quality
What construction or durability expectation matters?
Finish one sentence.
Next lesson
Students generate and compare several sustainable product ideas before selecting a direction.