MYP Design Year 1 · Unit 2 · Lesson 18
Redesign an Everyday Object for a User
L18 · 01

From Research to an Early Concept

Research should change what you draw, not disappear when ideation begins.

Today’s design lens
F
FINDINGChoose evidence that should influence the design.
I
IDEATurn evidence into a visible feature or design decision.
U
USER FEEDBACKShow the rough concept and listen before polishing it.
Use ← → / Space to navigate.Lesson 18 · B introduction
Learning Focus
Criterion B introduced
L18 · 02

By the end of today, students can…

01

Select

research findings that should shape an idea.

02

Develop

a rough redesign concept that responds to evidence.

03

Gather

brief user feedback without defending the idea.

DEVELOPBuild an idea by adding features that respond to evidence and make the idea understandable.
Criterion B is formative here.Research → early idea
Mini-Lesson
Findings become features
L18 · 03
FindingUser struggles to grip a smooth narrow area.
Design responseIncrease contact area and add a more controllable grip shape.
Sketch featureShow the feature clearly and annotate it.
Do not tell students there is one correct feature.Evidence-informed ideation
Avoid Research Decoration
A label is not a response
L18 · 04

Research decoration

Write “ergonomic” next to a sketch without showing what changed.

Research response

Show a wider rounded contact area and annotate which user evidence influenced the feature.

Make the evidence visible in the design.Feature + annotation
Workshop
Findings → Concept
L18 · 05
Design Studio

Build one rough concept from your strongest findings.

STEP 01

Choose

Select 2–3 findings that matter most.

STEP 02

Sketch

Draw an early redesign concept that responds to them.

STEP 03

Annotate

Connect each major feature to evidence.

Rough and understandable, not polished.Main studio
Quick Mock-Up
Make the idea easier to react to
L18 · 06

If time allows, build a tiny paper/card mock-up of one important feature.

Grip

Mock up size, shape, or contact.

Access

Mock up opening, clearance, or reach.

Stability

Mock up base, support, or orientation.

Low fidelity is enough.Optional mini-build
User Feedback
Listen before defending
L18 · 07
“What part of this idea seems most useful? What part seems unclear or difficult? Is there one thing you would change?”
DESIGNER RULE

Do not argue with the feedback. Record it first. You can decide later what to use.

Short feedback conversationPerspective
Unit 2 Reflection
Research changed the idea
L18 · 08

Finish the unit with evidence.

“My early concept is different from what I would have designed before research because _______.”

What comes next?

Unit 3 develops visual communication, success criteria, planning, practical skills, and a formal B + C prototype challenge.