MYP Design Year 1 · Unit 1 · Lesson 8
Classroom Solution Mini-Challenge
L08 · 01

Test, Evaluate, Improve

Testing turns “I think it works” into evidence.

Today’s design lens
T
TESTUse a method that produces a result you can record.
D
DATACounts, times, measurements, or clear pass/fail results.
IMPROVEChange one weakness, then test again.
Use ← → / Space to navigate. Lesson 8 · Unit 1 close
Learning Focus
Evidence-based evaluation
L08 · 02

By the end of today, students can…

01

Test

a prototype using simple, relevant methods.

02

Record

data that shows what happened.

03

Improve

one feature based on evidence, then retest.

OUTLINEGive the main points clearly, without unnecessary detail.
Criterion D introduction Test → record → improve
Mini-Lesson
Opinion vs evidence
L08 · 03

Opinion only

“It works really well.”

Evidence

“The holder stayed upright during 3 out of 3 item-retrieval trials.”

A GOOD TEST ANSWERS A QUESTION

What exactly are you trying to find out about the prototype?

Simple data is enough for Year 1. Evidence > opinion
Simple Tests
Generate useful data
L08 · 04

Hold Test

Does it hold the selected item for 30 seconds?

Access Test

How many of 3 remove-and-replace trials succeed?

Size Check

Does it fit within the challenge size limit?

Capacity

How many selected items can it hold while still working?

Students may add one teacher-approved test. Relevant + recordable
Testing Rules
Make the test fair enough to learn
L08 · 05

During testing…

Use the prototype the way a real user would.

Do not secretly hold or support the prototype to make it pass.

Record the result you actually get.

If something fails, treat the failure as useful information.

Failure is data. Authentic testing habits
Workshop
Test → Record → Improve
L08 · 06
Test

Use the same evidence before and after your change.

01

Test

Run the selected tests.

02

Record

Write the data exactly.

03

Improve

Change one weakness.

04

Retest

Run the same test again.

Partner testing works well. Main workshop
Compare Results
Did the change help?
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BEFOREWhat did the first test show?
CHANGEWhat one feature did you improve?
AFTERWhat changed in the retest data?
IMPORTANT

An improvement does not have to make everything perfect. It should respond to evidence.

Students compare before/after on the printable. Iteration
Evaluate
Use the challenge checks
L08 · 08

Ask four final questions.

Function

Does it hold or organize the selected item?

Stability

Does it stand on the tabletop?

Access

Can a user reach the item easily?

Impact

How would this solution change the user’s classroom experience?

Keep evaluation tied to evidence. Criterion D foundations
Unit 1 Reflection
You completed a mini design cycle
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You have now experienced A → B → C → D.

“The most useful thing I learned about design in Unit 1 is _______ because _______.”

What comes next?

Unit 2 slows down and looks more closely at users, research, ergonomics, and Criterion A.