Black-and-white · Letter size · designed for handwriting

Goal: Learn what each stage of the design cycle is for. After your group sorts the cards, record one clear example in each box.

A · Inquiring & Analysing

Understand the problem and gather useful information.

One action that belongs here:
B · Developing Ideas

Create possible ideas and communicate a plan.

One action that belongs here:
C · Creating the Solution

Plan, make, and record changes.

One action that belongs here:
D · Evaluating

Test, use evidence, and identify improvements.

One action that belongs here:
WHY IS IT A CYCLE?

Describe one reason a designer might return to an earlier stage.

Cut on the dashed lines. Sort every card under A, B, C, or D. Be ready to explain one choice your group discussed.

Observe a user having a problem.
Sketch several possible solutions.
Use tools and materials to build.
Carry out a test and record the result.
Ask what the user needs.
Write success criteria.
Follow the making plan.
Identify a useful improvement.
Measure an object that must fit.
Choose a design direction.
Record a change made during the build.
Decide what worked and what did not.
Study an existing product for ideas.
Draw the main details for making.
Plan the order of making steps.
Choose a test that gives useful data.